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Minor fixes v14 (Tol Barad)

Stiga

Gold Supporter
Veteran Member
69
2020
125
Location
France
Missing gameojects for daily quests (this was the same on V13.1 and therefore same fix)
-- https://www.wowhead.com/object=206890/dusty-prison-journal

SQL:
-- https://www.wowhead.com/object=206905/cursed-shackles
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -998.011, 1133.85, 84.5363, 4.62024, 0, 0, 0.738925, -0.673788, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -922.786, 1200.36, 84.8031, 2.61119, 0, 0, 0.96504, 0.262104, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -1008.42, 1221.11, 84.582, 5.82425, 0, 0, 0.22746, -0.973788, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -962.981, 1219.44, 84.8108, 4.73413, 0, 0, 0.699379, -0.714751, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -951.321, 1181.24, 84.577, 3.14055, 0, 0, 1, 0.000520424, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -986.709, 1168.15, 84.5467, 0.174886, 0, 0, 0.0873316, 0.996179, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -962.872, 1153.87, 84.578, 2.85781, 0, 0, 0.98995, 0.141417, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -916.117, 1129.74, 84.5682, 3.7296, 0, 0, 0.957092, -0.289786, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -954.577, 1113.07, 84.5819, 2.49338, 0, 0, 0.947936, 0.318461, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -990.216, 1088.68, 84.5818, 0.188232, 0, 0, 0.0939772, 0.995574, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -990.49, 1044.62, 84.5824, 6.08657, 0, 0, 0.0981476, -0.995172, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206905, 732, 5095, 5657, 1, 1, -956.396, 1040.33, 84.581, 3.25678, 0, 0, 0.998342, -0.0575641, 300, 0, 1);
-- https://www.wowhead.com/object=206890/dusty-prison-journal
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206890, 732, 5095, 5658, 1, 1, -1264.38, 855.123, 89.531, 5.05828, 0, 0, 0.574878, -0.818239, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206890, 732, 5095, 5658, 1, 1, -1196.85, 851.881, 89.5322, 5.13446, 0, 0, 0.543298, -0.83954, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206890, 732, 5095, 5658, 1, 1, -1210.39, 815.143, 89.5287, 1.53341, 0, 0, 0.693766, 0.7202, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206890, 732, 5095, 5658, 1, 1, -1224.55, 853.031, 89.5288, 4.75511, 0, 0, 0.691842, -0.722049, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206890, 732, 5095, 5658, 1, 1, -1315.59, 838.486, 89.5288, 0.074126, 0, 0, 0.0370545, 0.999313, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206890, 732, 5095, 5658, 1, 1, -1304.72, 881.071, 90.5064, 4.90431, 0, 0, 0.636103, -0.771604, 300, 0, 1);
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var, 206890, 732, 5095, 5658, 1, 1, -1277.82, 852.29, 89.5289, 3.20392, 0, 0, 0.999514, -0.0311576, 300, 0, 1);

Missing Stormwind portal (alliance camp)

SQL:
-- missing portal to stormwind alliance camp
SELECT MAX(guid)+1 into @var FROM gameobject;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (@var,  195139, 732, 5389, 5545, 1, 1, -400.035, 1077.72, 27.9763, 2.86723, 0, 0, 0.990605, 0.136753, 300, 0, 1);
 
Last edited:
Hooray! Tol Barad fixes!
 
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