What's new
  • NEW: Happy Cataclysm gaming! The fresh 4.3.4 Cataclysm Repack V20.0 is now live - and downloadable from our brand-new Emucoach App.
    Download it now
  • Mists of Pandaria is calling! Heya - did you know that the newest 5.4.8 MoP Repack - version 7.1 - is now live?
    Download now

[Suggestion] Server-owner quality-of-life — config presets, live shop reload, per-character XP

Kneuma

MoP Premium
Veteran Member
60
2025
25
Hey all,

A few smaller quality-of-life ideas for the 7.1 repack, separate from the AI thread — all checked against the current build.

1) Config presets (Blizzlike / Fun-rates / Solo+PlayerBots)
Today: everything's tuned through one big worldserver.conf — hundreds of options, rough for newer owners.
Idea: ship a few ready-made, commented preset configs the owner can drop in or pick at install.
Why: choose an intent instead of decoding the whole file — a big drop in the setup barrier, and experts can still fine-tune from there.

2) Live reload for the in-game shop (Battle Pay)
Today: there's a reload command for almost everything (loot, quests, gossip, creatures...) but nothing for the battle_pay_* tables — editing the shop means a full worldserver restart.
Idea: add reload battle_pay, matching the existing reload family.
Why: curating the shop currently means kicking everyone off to test a single price/item change.

3) Per-character XP rate, player-selectable (owner-gated)
Today: XP rate is realm-wide (Rate.XP.*) — one multiplier for everybody.
Idea: an optional, owner-enabled system letting each player set their own character's rate via a command (e.g. /xp 1 | /xp 2 | /xp 3, with tiers/cap the owner defines).
Why: one realm serves both the slow-blizzlike and fast-leveling crowds without picking a side or running two realms. Owner keeps full control (disable entirely, or cap the max).

Thanks again — happy to detail any of these.
 
Back
Top