Is there another way of downloading this file, Mega does not work in Russia? Thank you for the hard work you all put into all this stuff.Download Server v7.20.0 FULL
Is there another way of downloading this file, Mega does not work in Russia? Thank you for the hard work you all put into all this stuff.Download Server v7.20.0 FULL
to get the full server with data files download either MEGA Download Server v8.0.0 FULL or Google Drive Download Server v8.0.0 FULL:This may sound like a dumb question, but is this a full repack including server files? how would you go about setting it up? Similar to the trinity core or much easier to install? Also, does it work with actual proper multiplayer, or single player only? That said, this looks incredible! I'd love to try it out.
Me and some friends are struggling trying to set up a multiplayer through the night with your provided mega link. We've hit... a lot of trouble. Would we be able to pull you into discord to help? Every thing we've tried to get one of our friends clients to connect just keeps giving an immediate 'disconnected' error with no server ping. My name on discord is same as here.to get the full server with data files download either MEGA Download Server v8.0.0 FULL or Google Drive Download Server v8.0.0 FULL:
if you are using the same pc with server and client then its pretty much set up strait away, just enter 127.0.0.1 as your clients config.wtf portal and you can log in with "User: adm@adm password: adm".
proper multiplayer works fine i use to run a online server of this repack but you will need to set up a webpage for account creation
That's understandable that you won't join the discord to help us out, but i appreciate the help you have provided thus far. I'm not great at describing the issues we've been having, but suffice to say that there have been...quite a lot. Right now we're thinking it might be a client mismatch, so we're downloading the client listed in your own first post as well to try that to see if *that* will work. In worst case scenario, we might have to start over from scratch in trying to set it up, making sure it works locally before trying to edit it again to try and get it to accept external connections. We've had a massive amount of issues and we're completely lost on the variety of what it could be. We tried editing the realmlist of the server and a ton of other things using the knowledge we brought over from setting up 3.3.5 server's but it's probably only served to deepen our problems lol. Still, we're gonna keep trying cause the only part we *can't* get working so far for the server is actually being able to log in and *play*. We've gotten the .bat's to work after figuring out we were missing a c++ distributable and some other things.sorry but i will not join discord, the disconnect issue may be because the battle account id is not set in the regular account.View attachment 5492View attachment 5493
We have all five of those open on the server side. do you mean we should open them on the client side too?sounds like the world port is not open on your router but im not sure really what the problem could be.
all the TCP ports to open: 8085, 8086, 8081, 1118, 1119
v8.0.3 Minor Bug Fix Update
- Fixed the invited party playerbots so they do not pull mobs from such a far distance, instead the invited bot will attack enemies within a very very short range, its a intended controlled way to get them to attack certain enemies that the player wants by running very close to the enemy with your bot to make them attack it.
- Fixed an issue with the playerbots melee ability not being cast properly, melee bots will now use "bladestorm" & "Crush" as intended.
I am thinking about adding optional partybot wanderers standing on the inside entrance of dungeons so players can do dungeons with those bots if they wish.
no the client side does not need themWe have all five of those open on the server side. do you mean we should open them on the client side too?
I'm thinking of trying to restart from scratch on this thing again, to see if we possibly messed up some of the code or what not. We had to mess around with a lot when trying to get the auth into the SQL so that we could edit the realm list, since for some reason or other heidi didnt read it at first.no the client side does not need them