/*START UPDATE TABLE `item_template`*/;
INSERT INTO `item_template` (`entry`, `class`, `subclass`, `SoundOverrideSubclass`, `name`, `displayid`, `Quality`, `Flags`, `FlagsExtra`, `Flags3`, `Unk430_1`, `Unk430_2`, `BuyCount`, `BuyPrice`, `SellPrice`, `InventoryType`, `AllowableClass`, `AllowableRace`, `ItemLevel`, `RequiredLevel`, `RequiredSkill`, `RequiredSkillRank`, `requiredspell`, `requiredhonorrank`, `RequiredCityRank`, `RequiredReputationFaction`, `RequiredReputationRank`, `maxcount`, `stackable`, `ContainerSlots`, `stat_type1`, `stat_value1`, `stat_unk1_1`, `stat_unk2_1`, `stat_type2`, `stat_value2`, `stat_unk1_2`, `stat_unk2_2`, `stat_type3`, `stat_value3`, `stat_unk1_3`, `stat_unk2_3`, `stat_type4`, `stat_value4`, `stat_unk1_4`, `stat_unk2_4`, `stat_type5`, `stat_value5`, `stat_unk1_5`, `stat_unk2_5`, `stat_type6`, `stat_value6`, `stat_unk1_6`, `stat_unk2_6`, `stat_type7`, `stat_value7`, `stat_unk1_7`, `stat_unk2_7`, `stat_type8`, `stat_value8`, `stat_unk1_8`, `stat_unk2_8`, `stat_type9`, `stat_value9`, `stat_unk1_9`, `stat_unk2_9`, `stat_type10`, `stat_value10`, `stat_unk1_10`, `stat_unk2_10`, `ScalingStatDistribution`, `ScalingStatValue`, `DamageType`, `delay`, `RangedModRange`, `spellid_1`, `spelltrigger_1`, `spellcharges_1`, `spellcooldown_1`, `spellcategory_1`, `spellcategorycooldown_1`, `spellid_2`, `spelltrigger_2`, `spellcharges_2`, `spellcooldown_2`, `spellcategory_2`, `spellcategorycooldown_2`, `spellid_3`, `spelltrigger_3`, `spellcharges_3`, `spellcooldown_3`, `spellcategory_3`, `spellcategorycooldown_3`, `spellid_4`, `spelltrigger_4`, `spellcharges_4`, `spellcooldown_4`, `spellcategory_4`, `spellcategorycooldown_4`, `spellid_5`, `spelltrigger_5`, `spellcharges_5`, `spellcooldown_5`, `spellcategory_5`, `spellcategorycooldown_5`, `bonding`, `description`, `PageText`, `LanguageID`, `PageMaterial`, `startquest`, `lockid`, `Material`, `sheath`, `RandomProperty`, `RandomSuffix`, `itemset`, `MaxDurability`, `area`, `Map`, `BagFamily`, `TotemCategory`, `socketColor_1`, `socketContent_1`, `socketColor_2`, `socketContent_2`, `socketColor_3`, `socketContent_3`, `socketBonus`, `GemProperties`, `ArmorDamageModifier`, `duration`, `ItemLimitCategory`, `HolidayId`, `StatScalingFactor`, `CurrencySubstitutionId`, `CurrencySubstitutionCount`, `RequiredDisenchantSkill`, `flagsCustom`, `VerifiedBuild`) VALUES (926019, 15, 0, -1, 'Gold 25000', 108853, 0, 65536, 8192, 0, 1.002, 1, 1, 250000000, 250000000, 0, -1, -1, 85, 1, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 1, 'Made to get rich', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18414),
(926020, 15, 0, -1, 'Gold 100000', 108853, 0, 65536, 8192, 0, 1.002, 1, 1, 1000000000, 1000000000, 0, -1, -1, 85, 1, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 1, 'Made to get rich', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18414);
/*!END UPDATE TABLE `item_template`*/;
/*START UPDATE TABLE TABLE `locales_item`*/;
INSERT INTO `locales_item` (`entry`, `name_loc1`, `name_loc2`, `name_loc3`, `name_loc4`, `name_loc5`, `name_loc6`, `name_loc7`, `name_loc8`, `name_loc9`, `name_loc10`, `name_loc11`, `description_loc1`, `description_loc2`, `description_loc3`, `description_loc4`, `description_loc5`, `description_loc6`, `description_loc7`, `description_loc8`, `description_loc9`, `description_loc10`, `description_loc11`) VALUES
(926019, '', '', '', '', '', '', '', 'Gold 25000', '', '', '', NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Gold 25000', NULL, NULL, NULL),
(926020, '', '', '', '', '', '', '', 'Gold 100000', '', '', '', NULL, NULL, NULL, NULL, NULL, NULL, NULL, 'Gold 100000', NULL, NULL, NULL);
/*!END UPDATE TABLE `locales_item`*/;