- 1,395
- 2020
- 693
Hi,
I'm currently working on CopilotBuddy, a bot for WotLK 3.3.5a based on HB.
While working on navigation tools I needed something to edit and visualize tiles, similar to what the HB team used internally with Tripper.Renderer. Since that tool isn't available anymore, I started making a small viewer/editor for it.
Some parts come from studying different HB versions (mostly by reversing to understand how things worked). I'm mainly using it for development while working on CopilotBuddy navigation.
It's still work in progress and not super polished, but it's already usable so maybe it can help other people working with WotLK meshes or tiles.
Source :
github.com
Credits:
- Honorbuddy team for the original implementation.
I'm currently working on CopilotBuddy, a bot for WotLK 3.3.5a based on HB.
While working on navigation tools I needed something to edit and visualize tiles, similar to what the HB team used internally with Tripper.Renderer. Since that tool isn't available anymore, I started making a small viewer/editor for it.
Some parts come from studying different HB versions (mostly by reversing to understand how things worked). I'm mainly using it for development while working on CopilotBuddy navigation.
It's still work in progress and not super polished, but it's already usable so maybe it can help other people working with WotLK meshes or tiles.
Source :
GitHub - Likon69/MeshViewer3D: MeshViewer3D — A Windows .NET 6 OpenGL tool to view and edit World of Warcraft 3.3.5a navigation meshes, with built-in blackspot editing. Uses Trinity/MaNGOS tile formats.
MeshViewer3D — A Windows .NET 6 OpenGL tool to view and edit World of Warcraft 3.3.5a navigation meshes, with built-in blackspot editing. Uses Trinity/MaNGOS tile formats. - Likon69/MeshViewer3D
Credits:
- Honorbuddy team for the original implementation.