What is Valoria?
--Introduction--
Valoria is going to be a dungeon styled WoW Server that is based around 4 man groups that will progress through dungeons. Once you complete a dungeon, you are giving a stone. You take this stone to the dungeon that it specifies and progress through the dungeon, this dungeon will be much harder as creatures around you gain increased health, damage and mechanics when you are holding it. You will turn the stone in at the end for better gear. -
--Content---
You start at level 1, but will still have the majority of your spells. Level is going to be geared more toward the new talent system that is being put into place. All classes will have reworked talents, spells, and more! Dungeons will cycle every 2 weeks. There will be 5 dungeons with new affixes. The first season of Valoria will be aimed at the vanilla dungeons of World of Warcraft. These are going to be completely rescripted for new mechanics, abilities, etc. --
Leaderboards--
At the end of each day, leaderboards are calculated ingame and on the website. These will contain stone difficulty, ranking, and group comp performance.
--Dungeon Breakdown--
Upon launch, we will have all classic dungeons scripted and ready to go. They have have enhanced mechanics, features, and more. Affixes for stones Stone 1-4 will only contain a simple affix, something like a basic dodge mechanic, health boost, etc Stone 5-9 will have the first affix + a damage increasing mechanic. Stone 10-14 will have the first two + less speed, faster npcs, etc Stone 15-20 will have the first 3 + secret mechanics on ALL mobs.
--Talent System--
I plan to rework the way that talents work. Since I plan to pretty much remove the leveling system, I think talents need an overhaul. I may use a similar system to how MOP works, but unsure on where I will go with this yet. (edited)
https://discord.gg/PBC76CAgsq
This is a WIP and needs a lot more information. Screenshots and website link will be posted soon.
--Introduction--
Valoria is going to be a dungeon styled WoW Server that is based around 4 man groups that will progress through dungeons. Once you complete a dungeon, you are giving a stone. You take this stone to the dungeon that it specifies and progress through the dungeon, this dungeon will be much harder as creatures around you gain increased health, damage and mechanics when you are holding it. You will turn the stone in at the end for better gear. -
--Content---
You start at level 1, but will still have the majority of your spells. Level is going to be geared more toward the new talent system that is being put into place. All classes will have reworked talents, spells, and more! Dungeons will cycle every 2 weeks. There will be 5 dungeons with new affixes. The first season of Valoria will be aimed at the vanilla dungeons of World of Warcraft. These are going to be completely rescripted for new mechanics, abilities, etc. --
Leaderboards--
At the end of each day, leaderboards are calculated ingame and on the website. These will contain stone difficulty, ranking, and group comp performance.
--Dungeon Breakdown--
Upon launch, we will have all classic dungeons scripted and ready to go. They have have enhanced mechanics, features, and more. Affixes for stones Stone 1-4 will only contain a simple affix, something like a basic dodge mechanic, health boost, etc Stone 5-9 will have the first affix + a damage increasing mechanic. Stone 10-14 will have the first two + less speed, faster npcs, etc Stone 15-20 will have the first 3 + secret mechanics on ALL mobs.
--Talent System--
I plan to rework the way that talents work. Since I plan to pretty much remove the leveling system, I think talents need an overhaul. I may use a similar system to how MOP works, but unsure on where I will go with this yet. (edited)
https://discord.gg/PBC76CAgsq
This is a WIP and needs a lot more information. Screenshots and website link will be posted soon.