Quest Reclaiming Felfire Hill 26446 fix 7.02

eyerobot

Gold Supporter
Superior Member
917
2015
23
Location
Barryton Michigan USA
Missing fertile dirt mounds.
Code:
DELETE FROM `gameobject` WHERE `guid`=9969149;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969149, 181690, 1, 331, 434, 1, 1, 2001.78, -2927.3, 108.356, 1.90785, 0, 0, 0.815693, 0.578486, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969150;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969150, 181690, 1, 331, 434, 1, 65535, 1953.6, -2959.42, 101.714, 3.94203, 0, 0, 0.920975, -0.389621, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969151;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969151, 181690, 1, 331, 434, 1, 65535, 1944.66, -3013.56, 101.84, 4.51144, 0, 0, 0.774467, -0.632614, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969152;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969152, 181690, 1, 331, 434, 1, 65535, 2007.53, -3019.28, 107.139, 5.78771, 0, 0, 0.245213, -0.969469, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969153;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969153, 181690, 1, 331, 434, 1, 65535, 2001.93, -3080.66, 107.085, 4.50752, 0, 0, 0.775707, -0.631094, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969154;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969154, 181690, 1, 331, 434, 1, 65535, 1936.35, -3099.07, 103.905, 4.44076, 0, 0, 0.796336, -0.604855, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969155;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969155, 181690, 1, 331, 434, 1, 65535, 1946.76, -3162.65, 101.551, 5.16331, 0, 0, 0.531133, -0.847288, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969156;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969156, 181690, 1, 331, 434, 1, 65535, 1999.87, -3152.44, 102.101, 6.00368, 0, 0, 0.139299, -0.99025, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969157;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969157, 181690, 1, 331, 434, 1, 65535, 2065.96, -3155.79, 101.328, 0.0110817, 0, 0, 0.00554082, 0.999985, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969158;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969158, 181690, 1, 331, 434, 1, 65535, 2110.98, -3116.53, 105.748, 0.321314, 0, 0, 0.159967, 0.987122, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969159;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969159, 181690, 1, 331, 434, 1, 65535, 2149.44, -3051.67, 112.801, 1.34233, 0, 0, 0.621899, 0.783097, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969160;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969160, 181690, 1, 331, 434, 1, 65535, 2177.25, -2965.1, 119.666, 1.01639, 0, 0, 0.486602, 0.873624, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969161;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969161, 181690, 1, 331, 434, 1, 65535, 2076.91, -2924.23, 114.284, 2.91313, 0, 0, 0.993483, 0.113984, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969162;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969162, 181690, 1, 331, 434, 1, 65535, 2095.54, -2982.55, 111.206, 5.2968, 0, 0, 0.47344, -0.880826, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969163;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969163, 181690, 1, 331, 434, 1, 65535, 2073.57, -3048.06, 108.954, 3.88311, 0, 0, 0.932053, -0.362321, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969164;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969164, 181690, 1, 331, 434, 1, 65535, 2058.32, -3084.25, 105.695, 4.36612, 0, 0, 0.818349, -0.574722, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969165;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969165, 181690, 1, 331, 434, 1, 65535, 2012.17, -2967.52, 109.701, 2.21806, 0, 0, 0.895267, 0.44553, 300, 0, 1);
 
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