Hello all, I am working on a huge project and I don't claim to know everything nor can I say that I know how to code, I'm more into web development.
So having said that I am having an error loading in my custom creature into the game, I get an error, "cannot load npc because modelid isn't set."
I have verified my insertion and it passes with no problems however when I copy an already known vendor in the game and paste that row into the DB under a different entry and change the name he receives no changes except for the stuff he sells, which I did change.
So I guess my question is, "Is it possible to create vendors/creatures in the database or do they have to be defined in C++ and recompiled?" from what I can see all of my insertions seems to corrupt the database even though they pass with no error.
Thanks in advance!
So having said that I am having an error loading in my custom creature into the game, I get an error, "cannot load npc because modelid isn't set."
I have verified my insertion and it passes with no problems however when I copy an already known vendor in the game and paste that row into the DB under a different entry and change the name he receives no changes except for the stuff he sells, which I did change.
So I guess my question is, "Is it possible to create vendors/creatures in the database or do they have to be defined in C++ and recompiled?" from what I can see all of my insertions seems to corrupt the database even though they pass with no error.
Thanks in advance!