Quest A Quota To Meet 14197 fix 7.02

eyerobot

Gold Supporter
Superior Member
917
2015
23
Location
Barryton Michigan USA
Missing stockpiles and ingots added

Stockpiles
Code:
DELETE FROM `gameobject` WHERE `guid`=9969137;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969137, 195447, 1, 16, 4744, 1, 65535, 2894.89, -4408.7, 137.056, 3.6301, 0, 0, 0.970318, -0.241832, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969138;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969138, 195447, 1, 16, 4744, 1, 65535, 2875.14, -4505.8, 131.427, 5.16554, 0, 0, 0.530187, -0.847881, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969139;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969139, 195447, 1, 16, 4744, 1, 65535, 2752.05, -4541, 114.014, 4.47832, 0, 0, 0.784837, -0.619703, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969140;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969140, 195447, 1, 16, 4744, 1, 65535, 2745.88, -4618.77, 128.286, 3.57904, 0, 0, 0.976176, -0.216982, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969141;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969141, 195447, 1, 16, 4744, 1, 65535, 2814.94, -4595.26, 108.476, 5.94701, 0, 0, 0.167296, -0.985907, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969142;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969142, 195447, 1, 16, 4744, 1, 65535, 2899.84, -4545.92, 119.397, 5.34226, 0, 0, 0.4533, -0.891358, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969143;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969143, 195447, 1, 16, 4744, 1, 65535, 2852.97, -4628.87, 115.922, 2.43237, 0, 0, 0.937782, 0.347226, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969144;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969144, 195447, 1, 16, 4744, 1, 65535, 2917.07, -4672.6, 99.9152, 0.150773, 0, 0, 0.0753149, 0.99716, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969145;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969145, 195447, 1, 16, 4744, 1, 65535, 2890.14, -4733.48, 102.654, 0.861545, 0, 0, 0.417573, 0.908643, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969146;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969146, 195447, 1, 16, 4744, 1, 65535, 2873.27, -4774.92, 95.6147, 2.97035, 0, 0, 0.996337, 0.0855177, 300, 0, 1);

Ingots
Code:
DELETE FROM `gameobject` WHERE `guid`=9969089;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969089, 195448, 1, 16, 4744, 1, 65535, 2803.61, -4846.5, 95.1042, 2.43618, 0, 0, 0.938442, 0.345437, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969090;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969090, 195448, 1, 16, 4744, 1, 65535, 2873.45, -4781.58, 95.6111, 0.460912, 0, 0, 0.228422, 0.973562, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969091;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969091, 195448, 1, 16, 4744, 1, 65535, 2875, -4769.92, 97.2559, 1.6233, 0, 0, 0.725425, 0.688302, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969092;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969092, 195448, 1, 16, 4744, 1, 65535, 2947.44, -4729.22, 96.9819, 1.64295, 0, 0, 0.732151, 0.681142, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969093;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969093, 195448, 1, 16, 4744, 1, 65535, 2981.57, -4707.11, 108.342, 0.335261, 0, 0, 0.166847, 0.985983, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969094;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969094, 195448, 1, 16, 4744, 1, 65535, 2985.06, -4706.74, 126.223, 0.940023, 0, 0, 0.452897, 0.891563, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969095;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969095, 195448, 1, 16, 4744, 1, 65535, 2893.81, -4654.84, 99.7474, 2.03567, 0, 0, 0.850974, 0.525208, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969096;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969096, 195448, 1, 16, 4744, 1, 65535, 2901.03, -4701.78, 88.8913, 6.11582, 0, 0, 0.083586, -0.996501, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969097;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969097, 195448, 1, 16, 4744, 1, 65535, 2905.41, -4671.23, 71.7524, 1.26205, 0, 0, 0.589974, 0.807422, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969098;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969098, 195448, 1, 16, 4744, 1, 65535, 2929.47, -4656.1, 77.8437, 0.0250508, 0, 0, 0.0125251, 0.999922, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969099;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969099, 195448, 1, 16, 4744, 1, 65535, 2818.94, -4748.6, 79.8715, 0.959662, 0, 0, 0.461629, 0.887073, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969100;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969100, 195448, 1, 16, 4744, 1, 65535, 2812.87, -4768.52, 80.6097, 3.04098, 0, 0, 0.998735, 0.0502855, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969101;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969101, 195448, 1, 16, 4744, 1, 65535, 2781.06, -4774.05, 84.8199, 3.18237, 0, 0, 0.999792, -0.0203848, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969102;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969102, 195448, 1, 16, 4744, 1, 65535, 2766.23, -4746.94, 82.0134, 6.2572, 0, 0, 0.0129931, -0.999916, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969103;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969103, 195448, 1, 16, 4744, 1, 65535, 2752.24, -4739.44, 81.1181, 5.52284, 0, 0, 0.37108, -0.928601, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969104;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969104, 195448, 1, 16, 4744, 1, 65535, 2746.28, -4763.63, 83.7921, 1.23457, 0, 0, 0.578825, 0.815452, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969105;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969105, 195448, 1, 16, 4744, 1, 65535, 2729.09, -4745.18, 87.8901, 2.1692, 0, 0, 0.884116, 0.467267, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969106;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969106, 195448, 1, 16, 4744, 1, 65535, 2723.67, -4758.83, 95.1792, 0.881148, 0, 0, 0.426459, 0.904507, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969107;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969107, 195448, 1, 16, 4744, 1, 65535, 2689.39, -4721.16, 106.787, 2.28701, 0, 0, 0.910092, 0.414407, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969108;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969108, 195448, 1, 16, 4744, 1, 65535, 2697.88, -4754.72, 102.84, 4.12878, 0, 0, 0.880636, -0.473793, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969109;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969109, 195448, 1, 16, 4744, 1, 65535, 2703.89, -4718.37, 83.4372, 2.22812, 0, 0, 0.897496, 0.441022, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969110;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969110, 195448, 1, 16, 4744, 1, 65535, 2731.4, -4716.1, 80.6849, 0.570927, 0, 0, 0.281602, 0.959531, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969111;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969111, 195448, 1, 16, 4744, 1, 65535, 2755.19, -4716.11, 81.5834, 0.402064, 0, 0, 0.199681, 0.979861, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969112;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969112, 195448, 1, 16, 4744, 1, 65535, 2772.03, -4736.27, 84.0143, 4.87098, 0, 0, 0.648872, -0.760898, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969113;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969113, 195448, 1, 16, 4744, 1, 65535, 2791.46, -4667.84, 118.473, 4.02667, 0, 0, 0.903668, -0.428235, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969114;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969114, 195448, 1, 16, 4744, 1, 65535, 2790.94, -4659.01, 117.615, 3.04884, 0, 0, 0.998925, 0.0463578, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969115;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969115, 195448, 1, 16, 4744, 1, 65535, 2824.13, -4663.45, 118.694, 0.127159, 0, 0, 0.0635366, 0.99798, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969116;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969116, 195448, 1, 16, 4744, 1, 65535, 2851.81, -4621.35, 117.903, 1.71366, 0, 0, 0.755772, 0.654835, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969117;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969117, 195448, 1, 16, 4744, 1, 65535, 2871.51, -4622.71, 115.802, 5.78596, 0, 0, 0.246059, -0.969255, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969118;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969118, 195448, 1, 16, 4744, 1, 65535, 2888.83, -4632.89, 118.144, 0.869364, 0, 0, 0.421122, 0.907004, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969119;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969119, 195448, 1, 16, 4744, 1, 65535, 2897.77, -4591.03, 111.213, 1.34847, 0, 0, 0.624298, 0.781186, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969120;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969120, 195448, 1, 16, 4744, 1, 65535, 2878.63, -4543.01, 101.134, 2.20455, 0, 0, 0.892237, 0.451568, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969121;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969121, 195448, 1, 16, 4744, 1, 65535, 2813.39, -4564.24, 107.616, 4.45865, 0, 0, 0.790894, -0.611953, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969122;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969122, 195448, 1, 16, 4744, 1, 65535, 2807.66, -4582.8, 107.321, 4.42331, 0, 0, 0.801584, -0.597882, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969123;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969123, 195448, 1, 16, 4744, 1, 65535, 2778.17, -4607, 103.37, 4.11701, 0, 0, 0.883409, -0.468602, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969124;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969124, 195448, 1, 16, 4744, 1, 65535, 2771.25, -4619.9, 121.258, 0.00544596, 0, 0, 0.00272298, 0.999996, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969125;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969125, 195448, 1, 16, 4744, 1, 65535, 2743.33, -4611.88, 129.303, 2.25169, 0, 0, 0.902632, 0.430412, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969126;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969126, 195448, 1, 16, 4744, 1, 65535, 2741.98, -4527, 114.106, 2.00037, 0, 0, 0.84157, 0.540148, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969127;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969127, 195448, 1, 16, 4744, 1, 65535, 2792.21, -4518.97, 97.8767, 4.05419, 0, 0, 0.897689, -0.44063, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969128;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969128, 195448, 1, 16, 4744, 1, 65535, 2807.28, -4488.61, 96.6672, 2.12603, 0, 0, 0.873826, 0.486238, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969129;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969129, 195448, 1, 16, 4744, 1, 65535, 2828.31, -4535.21, 98.874, 4.82386, 0, 0, 0.666618, -0.7454, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969130;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969130, 195448, 1, 16, 4744, 1, 65535, 2861.32, -4521.04, 95.712, 0.531658, 0, 0, 0.262709, 0.964875, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969131;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969131, 195448, 1, 16, 4744, 1, 65535, 2878.92, -4485.49, 102.446, 3.7047, 0, 0, 0.960625, -0.277848, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969132;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969132, 195448, 1, 16, 4744, 1, 65535, 2894.1, -4424.83, 122.126, 2.43235, 0, 0, 0.937778, 0.347235, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969133;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969133, 195448, 1, 16, 4744, 1, 65535, 2880.41, -4422.93, 124.113, 3.15099, 0, 0, 0.999989, -0.00469854, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969134;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969134, 195448, 1, 16, 4744, 1, 65535, 2932.93, -4412.73, 144.805, 5.65249, 0, 0, 0.310147, -0.950689, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969135;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969135, 195448, 1, 16, 4744, 1, 65535, 2942.41, -4401.79, 144.603, 3.9953, 0, 0, 0.910273, -0.414008, 300, 0, 1);
DELETE FROM `gameobject` WHERE `guid`=9969136;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9969136, 195448, 1, 16, 4744, 1, 65535, 2956.48, -4434.35, 146.098, 3.45338, 0, 0, 0.987873, -0.155265, 300, 0, 1);
 
Top