From SymbolixDEV
#include "ScriptPCH.h"
#include "Language.h"
class Proffessions_NPC : public CreatureScript
{
public:
Proffessions_NPC () : CreatureScript("Proffessions_NPC") {}
bool OnGossipHello(Player *pPlayer, Creature* _creature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT...