[NEW RELEASE] 5.4.8 Blizzlike Mists of Pandaria - v1.7 - [EmuCoach's Official Repack]
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    [NEW RELEASE] 5.4.8 Blizzlike Mists of Pandaria - v1.7 - [EmuCoach's Official Repack]





    UPDATE 1.7 (8-16-19)

    IN ORDER TO RESPOND TO THIS POST YOU MUST HAVE 10 MEANINGFUL POSTS AND BE REGISTERED ON EMUCOACH FOR 5 DAYS. PLEASE DON'T PM ABOUT THIS! - We've worked very hard on this release and don't want people to register, comment take it, and never come back..




    OFFICIAL EMUCOACH MISTS OF PANDARIA 5.4.8 REPACK

    Today, I would like to reward the Emucoach community with the first release of MoP Repack!






    Why this repack over others?


    • 5.4.8 (NOT 5.4.7 - PACKETS ARE 5.4.8)
    • WORKING SPELLS
    • SCRIPTED CONTENT
    • DEDICATED DEVELOPMENT BY MOTIVATED DEVELOPERS
    • WORKING BATTLEGROUNDS AND ARENAS
    • MISTS OF PANDARIA RAIDS/DUNGEONS ARE IN PROGRESS
    • STABLE CORE (HIGH UPTIME!) - (STABILITY TESTED WITH 2000+ STABILITY BOTS)
    • ALIVE WORLD - WAYPOINTS, CORRECT SPAWNS



    Please keep in note, this is the first release, so expect bugs, for example the Pandaria starting zone is not yet available! and most pandaria quests are not yet scripted! Stay tuned for the ride and these will eventually be scripted!



    F.A.Q.


    • Q: WHY DID MOP TAKE SO LONG TO RELEASE?
      A: Development of this version requires a ton of new skills and knowledge, we had to learn these new skills in order to develop as viable and smart as possible, one being reverse engineering for the packets/opcodes


    • Q: WHAT IS A PACKET/OPCODE?

      REFERENCE: CMSG = Client Message to server, SMSG = Server Message to client

      A: In short words, the client has to communicate with the server, and the server has to communicate with the client. When you create a character, that's one opcode called UserClientCreateCharacter or in short terms : CMSG_CREATE_CHARACTER for server define, this opcode contains information like hair styles, gender, name, race and class. So once the server receives this packet from the client, it has to check the data, making sure that they can create that class/race combo, already have 11 characters on the account, etc, etc.. It gets complicated fast, and there exists over 1000 packets. Another example of a packet would be chat, when you chat in say, you send the server CliChatMessageSay, the server checks if you are allowed to chat (incase of mute) and then if it is good, send the players around you within say distance the SMSG chat packet, which is just ClientChat, which holds info like sendername, message, gmtag, messagetype, and in this case ClientChat can have info like, "Hello World", messagetype being Say, and sendername being "Jack"


    • Q: WHEN IS THE NEXT RELEASE?

      A: At the moment of this post it's unknown, let's see how many bug reports and attention this gets first! then we can say, maybe a month?


    • Q: HOW CAN I HELP IMPROVE THE REPACK?

      A: You can help by providing database fixes, creating detailed bug reports, and giving us lots of love for the release!
      [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
      [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]





    Requirements:
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]




    DOWNLOAD LINKS


    UPDATE 1.7 IS NOW OUT, DOWNLOAD HERE
    1.7 Download links:

    New Maps/Vmaps/MMaps is REQUIRED!!

    You must reply to this thread to see hidden links or content.
    Last edited by Jack Sparrow; 5 Days Ago at 03:33 PM.

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  3. #2
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    * Battle Pets in Progress!



















    Last edited by Jack Sparrow; 03-04-2019 at 04:24 AM.

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    NOTE: These are basic summary of all fixes, not all fixes are listed here!

    Changelog 1.6-1.7

    Allow Flight, Ji-Kun fly in Throne of Thunder
    Send correct SpecID per spec - fixes visual bug ([Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] and [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ])
    Fix SMSG_LOAD_EQUIPMENT_SET wrong initalization
    Fix inspecting issues
    Fix raid encounter saving
    Spirit Flayers in Throne of Thunder now use smooth path
    Fix vendor Sage Lotusbloom
    Fix loot for Rare Nessos the Oracle
    Fixed remove friend not working
    Fix pyroblast damage not get extra 25%
    Fix SMSG_ATTACK_START
    Fix trainer portal - Trainer Rundok
    Fix some rare/elites in MoP Zones
    Fix Paladin retri t15 2p
    Remove dead code around core
    Update ton of packets
    Fix Elite Haywire Sunreaver Construct
    Black temple raid imported (from TrinityCore)
    Rewrite battlepay packet
    Fix battlepay storage
    Fix actionlist spam and smart target condition
    Remove weird hack in elwynn forest that caused [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] ...
    Sethekk Halls - Scripts from TrinityCore
    AuchenaiCrypts, ManaTombs, ShadowLabyrinth from TrinityCore
    Fix factions of some elite/rares
    Fix Ahune Mid Season Event.
    Fix some quests in duskwood.
    Fix GetInstanceSave checking wrong map.
    Fix an edge case crash when player buys an item from vendor
    Fix inspect packet
    Fix SAI not resetting proper
    Rewrite talent system
    Change some ObjectGuid copies to reference
    Fix instance encountermask and raidencounter misses
    Fix alani respawn time to 1 week
    Update member stats on levelup
    Fix inspect modifier building and fix Item::BuildItemModifiers function for MoP
    Rename unk in Spell::EffectActivateObject and add support for it.
    Fix a crash when try to load scenarios
    Fix spam and actionlists in SAI
    Fix Spell Fly Exploit in Jiklun - ToT
    Fix loot for Primordius (10M)
    Fix loot for Animus (10M)
    Port SAI updates from cataclysm
    remove wrong implementation of SPELL_AURA_SEE_WHILE_INVISIBLE)
    Start scripting Secrets of Ragefire scenario
    Implement new condition for spell_area source type
    Update skill related packets
    Fix crash in ToES
    Respawn Heart of Fear and Terrace of endless spring
    Update command flush currency cap
    Enable Heart of Fear scripts
    Fix crash in guilds and add more allocation space to roster packet
    Fix some DB errors
    Fix NPC Wulon
    Fix player doesn't have fly aura after die in pandaria
    Fix alot of level 90 npc with wrong hp
    New command: instance raidunbind
    Handle timezones for hour-specific events
    Fix missing NPC Coreiel and Aldraan in Nagrand
    Fix lightweave and swordguard enchant doesn't have cooldown
    Fix black trillium ore and white trillium ore prospecting
    Fix alchemy trainer poisoncrafter Kil'zit and Ni Gentlepaw
    Fix quest Spirit Dust
    Fix quest Flamebreaker
    Fix quest Round 1: The Streetfighter
    Add missing item to S13 HP
    Fix SMSG_BATTLEGROUND_PLAYER_POSITIONS packet
    Fix primordius exit gate being clickable
    Fix multiple areatrigger encounters in ToT
    Update Skill Discovery and Object Loot
    Add Spell Visual for Biting Cold
    NPC Garajal Intro should reset to original state after raid wipe.
    Fix exploit in Council of Elders
    Implement MakeInterruptable
    Spell Sand Bolt and Wrath of The Loa Boss Council of elder now can interruptable. Also fixed bug when dark engery 100%
    Vampiric Cave Bat now will attack the highest threat instead of random attacking - Boss Tortos
    Fix some npcs not have invisibile displayid
    Update areatrigger for spell Get Away
    Fix client crash from forced movement packet
    Fix LeiShi doesbn't stop attack when defeated.
    Fixed vendor Shay Pressler and Goram
    Script Sha of Fear Omnisous crackle
    Fix Jikun client crash
    Correct loot for Tsulong normal.
    Fixed respawn on HM (Hellfire Ramparts, Blood Furnace, Shattered Halls, Mechanar)
    fixed respawn for Endtime heroic.
    Fix SMSG_SUMMON_REQUEST
    Update CMSG_PARTY_INVITE
    Allow GetSelectedUnit and GetSelectedPlayer to target players in other map (fixes meeting stone)
    Fix client crash on worldserver close in BG
    remove weird spell hacks related to Stance of the Sturdy Ox
    Port spell area table from Cataclysm - which fixes - [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] + more cases of it not working
    Fix obsidium Deposit Loot
    Fix saronite deposit Loot
    Fix rich cobalt depsit loot
    fix small thorium vein and cobalt deposit loot,
    Fix copper vein Loot,
    Fix elementium vein, rich elementium vein, rich kyparite deposit,
    Respawn a lot of creature/gameboject missing.
    Changelog 1.4-1.6

    Change target type storage (std::list to std::vector - big optimization)
    Refactor whole SAI system
    Fix RequiredClasses requirement for quest 31159
    Tons of SAI updates after refactor - Crash fixes and other implementations
    Fix AI not being created for vehicles
    Fix SAI Spell scripts
    Fix uninitalized variable in SpellHistoryEntry which caused infinite spell cooldowns ([Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]) ([Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ])
    Fix ignore in party/raid/bg/etc
    Fix crash in puppet tempsummon entity
    Implement serverside translating (as of MoP the server now translates orcish, common, etc) - it's about 70% emulated
    Fix crash in charm system
    Fix crash in aura system
    Fix crash in SMART_ACTION_CAST_RANDOM and allow it to use target type
    SMART_ACTION_SET_STAND_STATE, SMART_ACTION_APPLY_STAND_FLAGS, SMART_ACTION_APPLY_STAND_MISC_FLAGS now use target type
    No longer translate two side group chat (after previous translation update)
    Add flush command
    Fix Scarlet Monastary and Scarlet Halls Graveyard
    Fix currency
    Implement [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    SMART_ACTION_SET_ANIM_KIT now uses target type
    A lot more actions can now use target type
    Rewrite smart target coniditon to fix invalid read
    Fix iteration of spell SAI
    Fix message chat emote text language
    Fix quests should give currency from quest reward
    change some C casts to static_cast for faster code
    Update correct currency count for new system
    Battlpet- Work at battle pet
    SAI - Fix invalid read crash
    Fix riding trainer in Orgrimmar, Stormwind, Vale of Eternal Blossoms
    Fix CreatureAI left unitialized
    Fix ClientRoleChangedInform
    Remove PackGUID from Object class
    Fix crash in AIM Destroy
    Implement move time skipped packets
    Fix mem leak in npc_army_of_the_dead script
    fix mem leak in AuraEffect create
    Fix pool memory usage
    Fix mem leak in hotfix database
    Remove useless arg in map loading
    Move whole spell_scripts, event_scripts, waypoint_scripts to SAI
    Quest: Breaking down the defenses
    Quest: Bolstering the Defenses
    GameObject: Translate some GO names to english
    Quest: Overpowered
    Quest: Capitive AUdience
    Quest: Burning Bright
    Creature: Script Brewmaster Chani
    GameObject: Pristine Crane Egg
    Fix valgrind reported memory leak
    Fix dynamic area info
    GameObject: Some pandaria object updates
    Item: Fix loot for Item Sealed Crate
    Creature: Krystel
    Remove SMART_ACTION_CALL_CASTED_CREATUREORGO
    Implemenet SMART_ACTION_PREVENT_EVENT_PHASE_RESET and port [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    Groups: Fix raid markers
    SAI: More cleanup and issue fixes/code documentation
    Creature: Remove some creature addons that are not used
    Fix crash in Unit::RemoveNotOwnSingleTargetAuras
    Fix aura crash on Ring of Frost (82691) (min > max)
    Fix some error logs and enable Horridon area trigger
    Throne of Thunder: Horridon now working
    Loot: FIx loot for Horridon 10M Normal.
    Currency: Update Horridon currency loot
    Creature: Fix missing Pyrestar Demolisher, Mighty Devilsaur, Zandalari Colosus
    Creature: Script Silver Covenant Spellblade
    SmartScript: Fix GameobjectAI Crash
    Quest: Spell Bound
    Quest: Capitive Audience
    Spells/Monk: Fix Monk windwalker T15 2P
    Cleanup some quest packets
    Fix mastery exploit in reforging
    Vendors: Fix price for vendor 69967
    Conditions: Fix crash
    Update some packets and cleanup (CMSG_AUCTION_HELLO_REQUEST, CMSG_AUCTION_LIST_BIDDER_ITEMS, CMSG_AUCTION_LIST_ITEMS, SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN, CMSG_AUTO_EQUIP_ITEM_SLOT, CMSG_SELL_ITEM, CMSG_GET_ITEM_PURCHASE_DATA, CMSG_ITEM_PURCHASE_REFUND, CMSG_REFORGE_ITEM, SMSG_ITEM_PUSH_RESULT, SMSG_READ_ITEM_RESULT_FAILED, SMSG_ITEM_UPGRADE_RESULT, SMSG_SET_FORGE_MASTER, SMSG_REMOVE_ITEM_PASSIVE, SMSG_REFORGE_RESULT)
    New ByteBuffer function - ReadBit(&p_Bit) - p_Bit will be set to next bit read (true/false)
    Core/WorldSession: Remove code that takes a lot of time.
    Implement better logging for slow opcodes
    Quest: Update currency reward for quest Restoring the Balance and Disarming the Enemy
    Fix crash in accessing invalid update fields
    Creature: Script NPC for quest Ellia Ravenmane: Redemption

    Quest: Update for quest
    Ellia Ravenmane
    Ellia Ravenmane: Rematch
    Ellia Ravenmane: Revenge
    Ellia Ravenmane: Redemption
    Minh Do-Tan
    Fat Long-fat
    Julia Bates
    Dextrous izissha
    Kuo-na Quillpaw
    Tukka-Tuk
    Huck Wheelbarrow
    Mindel Sunspeaker
    Yan Quillpaw
    Fat long-fat: Rematch
    Thelonius
    Champion of Chi-Ji

    Achievements: Handle system for CMSG_SET_ACHIEVEMENTS_HIDDEN
    NPC: Zuluhed
    Vendor: Update vendor for Season 13
    Quest: Fix Overpowered horde faction
    GameObject: Update miscs
    Implement character boost (From SkyFire)
    SAI: MORE LEAK FIXES
    Units: Now pets will set owner in combat when they enter combat
    Spells: Fix lightwell visual and glyph
    MapScripts: Fix invalid update processing
    Spell: Fix potion exploit
    Spell: Fix borrowed time
    Spell: Update instant cast handlers
    Spell: Reimplement SPELL_ATTR5_DONT_TURN_DURING_CAST
    Spell: Rewrite whole instant cast system
    SpellPackets: Fix SMSG_SPELL_COOLDOWN
    Pets: Rewrite Earthgrab Totem Script.
    Units: Remove some dead code.
    Player: Update passive talent spell casting && removal
    Spell: Implement SPELL_ATTR8_CASTABLE_WHILE_CHARM_OR_POSSESS
    Quest: 32305
    Units: Fix SetCanFly to send packet always
    Misc: Fix some scripts not loaded in DB
    Loot: Correct loot for Jin'rokh the Breaker
    Misc: Fix some player items after faction change
    Creature: Lady Jania Proudmoore (Isle of Thunder)
    Unit: Update SMSG_LOOT_LIST implementation
    Spells: REnraged Regeneration script rewrite
    Spell: Add more check to Touch of Death spell
    Spell: Fix vanish not remove slow effects
    Quest: Hero's Call: Darkshore
    Quest: Blood Oath of the Netherwing
    Loot: Black/White Trillium Ore Prospecting
    Spell: Burst of Speed now removes movement-slowing effects
    Quest: Fix exploit quest that can be turned in for both factions
    Vendor: Correct price for Tyrannical Gladiator's Felweave Raiment

    ThroneOfThunder:
    Fixes for Council of Elders
    Update Tortos Loot
    Update Magaera loot

    AccessRequirement: Update Acccess requirement for Mists of Pandaria
    Spells: Fix throw not having 2 sec CD
    Spells: Optimize SMSG_SPELL_GO
    Spell: Remove invalid record from spell_linked_spell
    Duels: Dismount player when duel and add missing SPELL_AURA_MOUNTED to Unit:ismount
    Spell: Fix visual using spells during disengage
    Units: Fix issue with HasUnitMovementFlag.
    Spells: Rewrite Combat Readiness
    Spell: Fix Second Wind
    Misc: Update Gate of Setting Sun Raigonn
    Stonecore: Dungeon scripts has been ported from Cataclysm
    Spells: Raise Ally will now ressurect player with 60% health instead of 20%
    BlackrockCaverns: Dungeon scripts has been ported from Cataclysm
    Misc: Undocumented quest updates
    Skill: Fix Lightning Steel Ingot skill discover:
    GameObject: Sorrowmoss
    Vendor: Add missing item to vendor 69967
    Fix crash in object lookup
    Misc: Bonus XP FOr players with PvP Mode on (New config option)
    Movement: Rewrite whole FleeingMovementGenerator.
    Spell: Remove leftovers from old hack.
    Arena: Update some arean code.
    Firelands: Firelands scripts has been ported from Cataclysm
    Update whole VMap/MMaps/Maps system (before for example Scholomance had broken mmaps) (This was cancer to fix - btw (that's why new maps/vmaps/mmaps need to be downloaded )
    GameObject: Blindweed Nodes
    GameObject: Purple Lotus, Arthas, Dreamfoil, Golden Sansam, Blindweed
    GameObject: Icecap nodes
    Graveyard: Fix gate of setting sun graveyard location.
    Objects: Remove GetBaseMap and fix some terrain swap fake errors.
    SmartScripts: Fix SMART_ACTION_WP_START param 1
    Object: Fix node herb mountain silverage
    Fix memleak in GuildMgr
    Player: Don't send SPELL_COOLDOWN_FLAG_INCLUDE_GCD on spell lock
    Respawn Siege of Orgimmar and Throne of Thunder
    CombatPackets: SMSG_ATTACK_START
    Achievement: Correctly credit progress for skill-related-achievements when learning a new skill (ported: [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ])
    Spells: Fix Glyph of Inner Sanctum.
    CombatPackets: Update ClientAttackStop
    Units: Remove unused function SendSpellDamageResists
    Spells: Have owner cast frozen orb damage, this wa y it can benefit from damage increase and not hit neutral NPC
    Achievements: Fix mistake related to Achievement_CRITERIA_OWN_ITEM (ported: [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ])
    Fix Mixology duration boost
    New Spell attributes
    Terrance Of Endless Spring scripts enabled
    Adjust loot for 62442.
    Loot: Oondasta
    Change whole SCORE_BONUS_XP
    ThroneOfThunder: Add Berserk spell for Tortos
    SAI: SMART_ACTION_REWARD_LFG_DUNGEON, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_GO_SET_LOOT_STATE
    Add check for Tortos
    Fix Whirl Turtle disappear aftr summon
    Sunreaver Dragonhawk And silver Convenant Hippogrph faction fixed
    Trainer: Add missing spell to inscription trainer
    ToT: Modiufy range check for spell Spirit Light and update boss Jinrokh Breaker
    Spells: Rewrite cauterize and remove it on duel end.
    SAI: SMART_ACTION_SET_ORIENTATION, SMART_TARGET_INVOKER_SUMMON
    SAI: New cast flag SMARTCAST_TARGET_CAST_SPELL - use target type for caster of spell
    Vendor: Fix Missing item tyrannical gladiator's pike
    DB/Trainer: Fix for NPC Sally Fizzlefury <Engineering Trainer>
    DB/Trainer: Fix some missing spell from enchant trainer
    DB/NPC: Fixed some invisible NPC in Brunnhildar zone - Northend
    DB/NPC: Fixed alot of wrong ModelID which should invisible
    DB/Loot: Fel Iron Ore and Adamantite Ore will have chance to drop 2-9 ores per node
    DB/Object: Fix missing portal Portal to Shado-Pan Garrison
    DB/Loot: Fixed Rich Thorium Vein Loot
    Core/AI: Allow SAI-based vehicles to attack targets if the vehicle itself is a valid target for attack. Make vehicles chase they accessory targets when the accessory enters combat.
    Fix sQuestAccept call
    DB/Object: Fixed Ghost Mush Room Node
    DB/Portal: Fixed Shadopan Portal from isle of Thunder
    DB/Herb: Fixed Sungrass herb node
    DB/Herb: Fixed Gromsblood Herb Node
    DB/Ore: Update Mithril Deposit
    DB/Trainer: Fix some trainer not teaching anything or can't interact within
    DB/Trainer: fixed npc Roxxik Engineer trainer
    DB/Object: Update Ghost Iron Ore Nodes Loot
    Core/SmartScript: Fix invalid read in SMART_TARGET_SUMMONER_SUMMON_LIST
    Fix invalid write crash
    Revert "Core/Scripts: fixed memory leak caused by unassigned scripts in db. Thanks TC Team" (This was causing all the server startup crashes people were having)
    Core/MapScripts: Fix script processing
    DB/Trainer: Fix missing Engineering: Synapse Springs [Tinker]
    Core/Scripts: Update World Boss Galleon
    DB/Object: Update respawn time for Blushleaf Extract
    DB/Phase: Fixed alot creature has wrong phase in Northrend
    DB/Quest: Update for quest Crystals of Power
    DB/Quests: Update some quests
    Galleon can no longer be taunted, and both he and his companions are now more dangerous
    DB/Command: Fix command error
    Battlepet updates
    Fix AddonChannel
    Core/ChatHandler: Addon Channel system
    Core/SmartAI: fix jaja memory leaks
    Core/PvP: Update base Resillence and Battle Fatigue to Season 13 and update DB miscs
    Core/Command: Change command for reload battlepay shop
    Core/ThroneofThunder: Temp disable Down Draft duo crash client
    DB/Misc: Update Loot Boss Jikun and Durumu, fix some bug in boss fight Jikun
    DB/Updates: Refactor and Sprit Flayer should not attack player
    Core/Script: Fix NPC obedient_hound in Scarlet Halls not attack-able
    Core/Instance: Update InstanceSaveManager::LoadResetTimes
    Core/Instance: Update Unload fnc
    Core/Instance: Use prepared statement for Remove Instance Save instead of raw query
    Core/Currency: Add Auto Reset Currency Time
    Core/Instance: Raid should reset every week instead of every day
    DB/Object: Door Boss Tortos shouldn't click-able
    Core/Spell: Fix Atonement [Advantage]
    Core/Spell: Update From Darkness, Comes Light
    Core: Big Optimize and update packets
    Changelog (1.3-1.4)


    Fix Maelstorm Weapons
    Implement SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE
    Fix DK T15 Blood 4P Bonus
    New function added in SpellHistory class - AddChargeCooldown
    Some global spell fixes/cleanup
    Fix Gift of the Serpent mastery calculation
    Lot more spell cleanup (Was a lot of bad hacks/code that didn't make sense)
    Pets no longer set owner in combat when not in combat yet
    Implement CMSG_SET_SAVED_INSTANCE_EXTEND
    Fix memory leak by unassigned scripts (by TrinityCore)
    Fix memory leak in InstanceSaveMgr (by TrinityCore)
    Fix exploit in black market
    Fix duplication exploit in guild banks
    Interrupt movement at channel for creature case
    Creature: Fix health regeneration. Creatures immediately reset to full health upon reaching home, rather than slowly regaining it over multiple seconds, which allows players to re-engage them at less than max health
    Fix disenchant exploit with loot
    Fix crash related to vehicle
    Fix evade issue
    Fix some issues reported by static analysis
    Fix xmog issue with Random Enchantment
    Optimize some functions/fix some delay
    Fix slow code from copies (some std::string in args were not using const& (const reference))
    Fix crash with spell
    Core/AI: Fully move react state check from CreatureUnitRelocationWorker to CreatureAI::MoveInLineOfSight. This means that AI for passive/defensive creatures can now once again use MoveInLineOfSight (and fixes that weird thing where triggers decided it would be funny to attack players). Thanks TC
    Performance: pass some objectguid by const reference to avoid copie
    Performance: Optimize Object::GetGuidValue and Object::GetGUID
    Performance: Update RecordTimeDiff
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] ported
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] ported
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] (jumpspeed code ported)
    Update ActivateTaxiReply enum to 5.4.8
    Rewrite force of nature
    Fix crash in aura type
    Fix some items not changing from faction change
    Fix Item loot exploit
    SmartScript: Rewrite SMART_TARGET_SPELL_TARGET
    Creature: Fix some static analaysis issue
    ThroneOfThunder: small update boss Jinrokh Breaker
    ThroneOfThunder: Fix NPC Conductive Water, Focused Lightning, Lightning Fissure, Statue Trigger
    ThroneOfThunder: NPC_CONDUCTIVE_WATER NPC_FOCUSED_LIGHTNING NPC_LIGHTNING_FISSURE should have invicible model
    ThroneOfThunder: Update Spell lightning Storm, Static Burst
    Fix alot of Graveyard missing or wrong issue
    EquipmentMgr: Fix invalid read which prevented saving of equipment sets
    Fix crash in SAI SMART_ACTION_FORCE_DESPAWN
    Quest: Fix wrong initalized value for M_rewardCurrencyID in query response
    Fix ModifyCurrency
    performance log updates
    Update troll start zone for monk
    Fix some more item not update after faction change
    Update Boss Jinroh Breaker Loot and Spirit Flayer
    ScarletHalls: Fix Loot All Bosses
    Update Boss Xariona Dmg
    Refactore whole battlepet system
    Connect some battlpet packets
    Implement SPELL_ATTR2_NOT_BREAK_INVISIBLITY, SPELL_ATTR4_FORCE_UNIT_CAST_SPELL
    Cleanup SmartAI::MoveInLineOfSight, which fixes wierd combat behavior
    WorldUpdate: Renable battlepet and wildbatttlepet updates
    More spell attr named
    Fix saving instances to db
    Rewrite trainers - [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    remove currency reward from boss_sha_of_doubt
    Fix name query crash
    Update more battlepet stuff
    Implement battlepet scripts
    fix cooking trainer unitialized skilline
    Fix some more trainers
    Fix some currency rewards
    Update Currency Loot for creature and object
    Remove emote hack from 3.3.5
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    Remove old frost nova hack
    Update SpellCooldowns.dbc
    Fix some more spell code
    Fix some positive effect spells
    Remove usage of ClientResumeCastBar
    Remove dead code
    Burst of speed can now be activated while sprint is up (ref [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ])
    Fix stealth remove from bleeds finally
    Some LoS fixes
    performance log, now logs time


    NOTE: Not all fixes from each version are listed here!

    Changelog (1.2-1.3)


    Fix Crash in Condition System
    Fix Crash in Map
    Fix Crash in MotionMaster
    Group: Rewrite Ready check system
    Fix some error logs in opcodes
    Fix invalid read crash
    Fix uninitalized value in ClientUpdateWorldState
    Redo some packets to packet system: CMSG_PARTY_UNINVITE, CMSG_LEAVE_GROUP, CMSG_SET_PARTY_LEADER, CMSG_SET_PARTY_ASSIGNMENT
    Update the rest of group/party packets
    fix a crash in ClientPartyMemberState
    Fix ClientRaidMarkersChanged
    Shadowmeld now doesn't get consumed if it was applied for only 0.5 sec
    Fix issue with orientation desync with client/server
    Change lock mutex from std to boost in VMapManager
    Fix Crash in Spell (Frozen orb)
    Updated encounter data for Temple of Jade Serpent
    Implement Character Cache (Based on [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] but some edits/improvements like zone/position storage) - Now functions that queried database each time are stored (querying database not async is bad! when you do that the database will freeze all other threads until the query is complete!! This is now fixed for some cases (like looking at guild roster and the core returning what zone they are in))
    Fix FoV bug with some mounts
    Implemented SPELL_ATTR5_START_PERIODIC_AT_APPLY
    Fix SPELL_AURA_MOD_INVISIBILITY
    Shattering Throw is now interrupted by Disarm
    SPELL_PREVENTION_TYPE_PACIFY should not be a prevention type for HandleAuraModSilence
    Implement SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT_2
    Remove some usless hacks in spell
    Fix crash in SmartAI
    Update SMSG_PARTY_MEMBER_STATE
    Optimize WorldObject::GetGridActivationRange
    Fix big issue in urand (wasn't retuning a random number at all..)
    Group packets: SMSG_GROUP_DECLINE SMSG_ROLE_POLL_INFORM SMSG_MINIMAP_PING SMSG_RANDOM_ROLL redone in packet system
    Fix dash calculation speed
    Fix Nature's Vigil
    Fix soul of the forest for balance spec
    Fix wild charge of cat form, now jumps correctly and dazes for 3s
    Fix crash in SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST
    Send hover packets in Unit::SetHover (will fix levitate visual)
    Fix another crash in SmartAI.
    SunwellPlateau: Setup instance, WIP Kalecgos (20%) (Don't even bother reporting bugs on it yet)
    Fix another crash with spell in SPELL_STATE_CASTING
    Fix some npc in Wintergrasp
    Fix gridunload = 1 crash
    Refix issue: Invite party in Roster Tab From guild window (wasn't working on linux compile)
    Send ClientSetFlatSpellModifier and ClientSetPctSpellmodifier on player map change (Fixes rapture for powerword shield when you change map)
    Fix some spellmod issues
    Slice and Dice and other spell now show floating combat text
    Fix lava burst dmg with flame shock
    Fix black arrow, Serpent sting, and explosive shot damage
    Implement SPELLMOD_GLOBAL_COOLDOWN in SpellHistory system (our cooldown system) Now glyph of deep freeze works
    Move some eclipse code from unit to player class


    Issues fixed:

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    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]

    CHANGELOG FROM v1.2 TO v1.2(HOTFIX)


    Corrected DB updates.
    Fix 2 reasons of server crash
    Fix core download


    CHANGELOG FROM v1.1 TO v1.2


    Throne of Thunder SQL updates
    Implement CMSG_SHOW_TRADE_SKILL, and SMSG_SHOW_TRADE_SKILL, now when a player links their profession in chat, you can view their recipes!
    Fix SMSG_CATEGORY_COOLDOWN - Example: now when you have guild perk [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] it will show you have less CD on hearth stone
    Handle spell target: TARGET_UNIT_ALLY_OR_RAID, Now when you buff player in raid with kings/power word fortitude for example, it buffs the raid.
    Scarlet Halls Heroic dungeon SQL Updates.
    Fix Lightning strike [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    Fix Dancing Steel.
    Fix Exploit ([Exploit] Swap weapon marco and enchant buffs)
    Fix server crash in BWD
    Fix getting areaid on WMO, Example: if pvp server in dalaran, they could attack each other
    Fix DK runes
    Fix announce command
    Update world bosses SQL
    Update template of jade serpent SQL
    Fix autokill zone in Kunlai summit (sha of anger add)
    Update scarlet monastary SQL Heroic
    update mogushan palace SQL heroic
    World boss: Nalak: Updated a bit [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    Fix group invite in guild roster ( Realm name is now dropped from party invite packet )
    Fix leather specialization for guardian druid.
    Fix some world boss loot that was broken.
    Fix crash when player added to instance map that happened when they didnt reset old one
    Fix Warlock Glyph of Soulstone [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    Druids now unlearn old flight form if they learned swift flight form
    Fix master loot
    Fix bad spell code
    Fix Heal prediction of spell cast
    Fix wrong spell learn on rogue level 3 eviscerate
    Implement SMSG_MOVE_SKIP_TIME
    Fix a movement crash.
    Improve error output on .modify phase
    Fix 131618 (Item - Mage PvP Set 2P Bonus) [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    Fix dampening aura showing 0%
    Rewrite Spectral Guise
    Rewrite psyfiend
    Rewrite transendence
    Rewrite duel reset
    Vanish no longer stops spells mid air
    Fix Glyph of Death's embrace
    Enable some spells that were disabled
    Fix Fire elemental totem.
    Fix Item upgrade
    Update template of jade serpent SQL
    Presence of Mind is used with Ring of Frost, it has now delay
    Fix powers (which fixes holy power)
    Fix spell crit
    Fully rewrite frozen orb


    Fixed issues reported to bug forum:
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    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]

    CHANGELOG FROM v1.0 TO v1.1

    NOTE: These are not all changes between these 2 versions, these are just a few to name

    All BattleGroundPackets have been fixed
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] - Angelic Bulwark spell fixed
    There was an issue with cooldowns using an old system, this has been corrected
    Guild emblems have been fixed (CMSG_SAVE_GUILD_EMBLEM, SMSG_QUERY_GUILD_INFO_RESPONSE)
    Wrote an anticheat (NoCheatPlus, - it's currently not yet ready, which is why you see a missing config option of it disabled)
    [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] - Presence of Mind spell fixed
    AoE spells can now hit inivisble targets
    You can now stun stealth targets with AoE like shockwave or slow with blizzard
    GM Fly/Cheat fly will now copy through map teleportation
    Fix world states
    Update Taxi Packets
    Optimize item loading
    Added result count to lookup item
    Fix .invsee server crash
    Port [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] to fix spellclicks visuals that aren't actually useable by the player
    Creatures now move in water with correct animation
    Improve charge spell
    New worldserver.conf option: Packets.ForceCharTemplate, Setting this to 1 allows you to create Pandarean race with horde/alliance right on character create screen
    Fix a movement packet crash
    Script spell used by [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ] (Quest is still bugged)
    Script smart events for vehicle exiting and exit requests
    Fix a crash caused by a battleground packet
    Some fixes to [Only registered users can see this link. Therefor you need to register first, and hopefully we see you wanting to join our friendly community we are trying to build up. Enjoy! ]
    Rewrite some haste code, controlled units now inherit haste
    When SMART_ACTION_MOVE_TO_POS is used with SMART_TARGET_POSITION it will now return in LoS incase it doesn't
    Fix DK runes - which fix plague leech and blood tap
    Lock and load no longer procs off of explosive trap
    Fix frozen orb
    Some movement on transports have been corrected
    Hellfire Ramparts - the quest givers will now update to players faction (Alliance/horde)
    Remove some duplicate NPC
    Throne of Thunder has been enabled
    ScriptedAI: New functions for event execution
    Scripted HellfireRamparts until last boss (50%)
    Last edited by Jack Sparrow; 5 Days Ago at 03:57 PM.

  6. #5
    Jack Sparrow's Avatar
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    Last edited by Jack Sparrow; 03-04-2019 at 05:39 AM.

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    indigo's Avatar
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    Thanks for the hard work!!

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    Going to download it and start testing when I get home tomorrow, great release and thanks for all the hard work!

  9. #8
    Cotton Candy Randy Mr. Satan's Avatar
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    Thanks buddy! Great work on the MoP repack! Can't wait to play it
    Have a question? Look here!:
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    Thanks to everyone involved in this repack. Looking forward to play it!

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    Nice work guys

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