V14 Starting XP Rate

Stiga

Gold Supporter
Veteran Member
66
2020
123
Location
France
Despite having the following configuration all new characters (and intial migrated chracters) are starting at x10 xp rate.
The Rate changer NPC is working ok (I restricted to x1 and x2) but the above is occuring.

WorldServer.conf
Code:
#
#    Rate.XP.Kill
#    Rate.XP.Quest
#    Rate.XP.Explore
#        Description: Experience rates.
#        Default:     1 - (Rate.XP.Kill)
#                     1 - (Rate.XP.Quest)
#                     1 - (Rate.XP.Explore)

Rate.XP.Kill    = 1
Rate.XP.Quest   = 1
Rate.XP.Explore = 1

# -------------------------------------------------------------------------------------
# Experience Rate from the Rate Changer NPC
# Here you can specify the rates that you would like the Rate Changer NPC to offer. 
# Specify the value as 0 if you don't want the menu to show on the NPC.
# As example, if you don't want menu 15 to show, then you specify it like this:
# XPRate.Menu15 = 0

# Enter your wanted XP Values:
# Default: 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
XPRate.Menu1 = 1
XPRate.Menu2 = 2
XPRate.Menu3 = 0
XPRate.Menu4 = 0
XPRate.Menu5 = 0
XPRate.Menu6 = 0
XPRate.Menu7 = 0
XPRate.Menu8 = 0
XPRate.Menu9 = 0
XPRate.Menu10 = 0
XPRate.Menu11 = 0
XPRate.Menu12 = 0
XPRate.Menu13 = 0
XPRate.Menu14 = 0
XPRate.Menu15 = 0

# Base XP Rate. This is the XP rate that players will be starting with, 
# if they don't choose a particular XP rate from the NPC. 
# Default: 1
Rate.XP.Kill = 1



I made a quick work-a-round SQL but need to run it occassionally

SQL:
UPDATE characters
SET
xpfactor=1
WHERE xpfactor>1;
 
Last edited:

ExO

Admin
5,088
2014
1,452
Hey,

The reason is that the XP system in the Solo/fun repack replaces the worldserver.conf values.
 

Stiga

Gold Supporter
Veteran Member
66
2020
123
Location
France
The reason is that the XP system in the Solo/fun repack replaces the worldserver.conf values.

Would be nice to have this at 1 by default and then let players use the NPC if they wish.
For example I've restricted to x1 or x2 but new players are at x10 and will remain like that unless I run my work-a-round or they visit the NPC (unlikely)
 
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