Despite having the following configuration all new characters (and intial migrated chracters) are starting at x10 xp rate.
The Rate changer NPC is working ok (I restricted to x1 and x2) but the above is occuring.
WorldServer.conf
I made a quick work-a-round SQL but need to run it occassionally
The Rate changer NPC is working ok (I restricted to x1 and x2) but the above is occuring.
WorldServer.conf
Code:
#
# Rate.XP.Kill
# Rate.XP.Quest
# Rate.XP.Explore
# Description: Experience rates.
# Default: 1 - (Rate.XP.Kill)
# 1 - (Rate.XP.Quest)
# 1 - (Rate.XP.Explore)
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
# -------------------------------------------------------------------------------------
# Experience Rate from the Rate Changer NPC
# Here you can specify the rates that you would like the Rate Changer NPC to offer.
# Specify the value as 0 if you don't want the menu to show on the NPC.
# As example, if you don't want menu 15 to show, then you specify it like this:
# XPRate.Menu15 = 0
# Enter your wanted XP Values:
# Default: 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
XPRate.Menu1 = 1
XPRate.Menu2 = 2
XPRate.Menu3 = 0
XPRate.Menu4 = 0
XPRate.Menu5 = 0
XPRate.Menu6 = 0
XPRate.Menu7 = 0
XPRate.Menu8 = 0
XPRate.Menu9 = 0
XPRate.Menu10 = 0
XPRate.Menu11 = 0
XPRate.Menu12 = 0
XPRate.Menu13 = 0
XPRate.Menu14 = 0
XPRate.Menu15 = 0
# Base XP Rate. This is the XP rate that players will be starting with,
# if they don't choose a particular XP rate from the NPC.
# Default: 1
Rate.XP.Kill = 1
I made a quick work-a-round SQL but need to run it occassionally
SQL:
UPDATE characters
SET
xpfactor=1
WHERE xpfactor>1;
Last edited: