Do I need to have any outside source other than the client itself to do that? Like do I have to go into the sql files or anything like that? Or can I do that directly from the game?Hey.
You will have to fill the npc_vendor table with the items you want the npc to sell to the players.
If you need further help, let me know.
I will try that thank you for the helpYou could also select the npc and use .npc add item xxxxxx
Thank you I will try that and get back with you if it doesn’t workYou could also select the npc and use .npc add item xxxxxx
Says there is no such subcommandYou could also select the npc and use .npc add item xxxxxx
Ahh Nevermind I figured out what I was doing wrong. Space between add and item. Thank you this helped a lot.Say
Says there is no such subcommand
So is there any way that I can copy an npc and put that same custom npc somewhere else?You could also select the npc and use .npc add item xxxxxx
Nice thank you. One more thing that is completely off topic but I’ve been struggling with. I saw something from emucoach talking about it but I still can’t figure it out. I’m trying to figure out how to make the guilds level faster or make the amount of exp per level lower or anything and it said to go into the emucoachw folder and go to guild_xp_per_level but mine has guild_xp_per_level.frm guild_xp_per_level.MYI and guild_xp_per_level.MYD and I looked at all of them but it’s all just a bunch of random stuff like no words or anything just symbols and I couldn’t figure it outSure, if you wanna spawn the exact same npc, just select the npc and type .npc info
Get his ENTRY id, go to the place you wanna have him and .npc add addentryidhere
So if your npc entry is 57384, you wanna use .npc add 57384