EmuCoach 4.3.4 Repack, Fake players system/Sort of Playerbots (in progress)

TheKillerChicken

Gold Supporter
Veteran Member
89
2019
10
Do you mean the npcbot helper system or the playerbots ?

The PlayerBots. I managed to get 6 of them, but they do not move around and do what bots should be doing. I see the CPU usage on my Xeon server, though. Maybe a faster server hardware is needed?
 

dolgan

Gold Supporter
Silver Supporter
Veteran Member
121
2019
77
Location
Australia
The PlayerBots. I managed to get 6 of them, but they do not move around and do what bots should be doing. I see the CPU usage on my Xeon server, though. Maybe a faster server hardware is needed?

If I am reading your question correctly.

You want to check your worldserver.conf file
Search for the heading "NPCBOT CONFIGURATION"
 

Stiga

Gold Supporter
Veteran Member
66
2020
123
Location
France
Looking good. The thing that attracted me to Emucoach was the NPCbots as I prefer this system to simple raid/dungeon scaling.
(Even though there are drawbacks in certain movment & control fights)
 

Jivani19

Elune Adore (FR)
Gold Supporter
Epic Member
470
2021
350
Location
France
wow tout simplement génial, j'aimerais aussi le tester =) j'ai hâte d'y être =)
 

0110011

Verified Member
12
2017
5
What the heck this is crazy! When Wrath 3.3.5a emulated servers where dropping in 2010 they had player bots first arrive on the scene and they were cool to have in your group but actual player bots that run around and play the game, that is great!
 
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